22 January 2009

Hamlet - Research Aim

In December 08 I was asked to design the costumes for the Brown-Sea Island Open Air Theatre's (BOAT) production of Hamlet. I saw this as a great opportunity to further investigate my research topic by considering the combination of analogue and digital process when rendering costume designs. I wanted to explore the potential of combing traditional painting and drawing techniques with digital scanning, editing and image manipulation.

The director wanted a traditional look to the costumes setting the production in its original setting in the 14th Century. Though I was not overly excited by the concept to start with, as it seemed safe and conventional, as I started to read the text and breakdown the production I became more inspired. Using the traditional silhouette and cut of the period I wanted to develop my illustration style. My past explorations of different rendering style had focused on CAD techniques which at times had resulted in different looks, some of which had a strong digital feel. For this project I wanted to focus on my hand painting which I hope it would be a complimentary style for the production.

Also I wanted to record the any tricks along the way which helped the illustration process and whether these could be incorporated into my teaching and benefit my students. Also I will work with a c0llegue from AIB who is interested, for her research, in developing CAD and lazar cutting techniques for textiles - the result of which will be interesting to record. The following entries will focus a great deal on recording rendering techniques.